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Drago enables to select the texture image for the goban background as well as for the main window, coordinate border and game tree backgrounds (see Options dialog box). It is not hard to find interesting textures on the web. However, it will save time to find here the following samples.
These images have been resized, rotated and converted to fit the required format. Download the texture collection (67Kb) These images come from the following sites offering free image resources:
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Tiling small images can give some undesirable effects. For this reason, zinger proposes texture images big enough to cover completely the board.
Download the full size images (746Kb) |
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Another way to try avoiding artefacts when tiling is to use a bigger
image made from the original image by applying mirror and flip symetries. For
instance, if the texture image is
When applied to one of the previous texture, default tiling and tiling with symetries lead to:
Tiling with symetries has been put at work by Stijn in his PostScript and PDF board repository. Thanks a lot to Harry Fearnley for bringing this to my attention. Tiling with symetries is available in Drago as an option in the advanced settings. |
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